,/* -*- mode: c++ -*-
 * Kaleidoscope-SpaceCadet -- Space Cadet Shift
 * Copyright (C) 2016, 2017, 2018, Inc
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, version 3.
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <>.

#include <Kaleidoscope.h>
#include <Kaleidoscope-SpaceCadet.h>

// clang-format off
    Key_NoKey,    Key_1, Key_2, Key_3, Key_4, Key_5, Key_SpaceCadetEnable,
    Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_Tab,
    Key_PageUp,   Key_A, Key_S, Key_D, Key_F, Key_G,
    Key_PageDown, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Escape,

    Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift,

    Key_SpaceCadetDisable, Key_6, Key_7, Key_8,     Key_9,      Key_0,         Key_skip,
    Key_Enter,             Key_Y, Key_U, Key_I,     Key_O,      Key_P,         Key_Equals,
                           Key_H, Key_J, Key_K,     Key_L,      Key_Semicolon, Key_Quote,
    Key_skip,              Key_N, Key_M, Key_Comma, Key_Period, Key_Slash,     Key_Minus,

    Key_RightShift, Key_RightAlt, Key_Spacebar, Key_RightControl,
// clang-format on


void setup() {

  //Set the SpaceCadet map
  //Setting is {KeyThatWasPressed, AlternativeKeyToSend, TimeoutInMS}
  //Note: must end with the SPACECADET_MAP_END delimiter
  static kaleidoscope::plugin::SpaceCadet::KeyBinding spacecadetmap[] = {
    {Key_LeftShift, Key_LeftParen, 250},
    {Key_RightShift, Key_RightParen, 250},
    {Key_LeftGui, Key_LeftCurlyBracket, 250},
    {Key_RightAlt, Key_RightCurlyBracket, 250},
    {Key_LeftAlt, Key_RightCurlyBracket, 250},
    {Key_LeftControl, Key_LeftBracket, 250},
    {Key_RightControl, Key_RightBracket, 250},
  //Set the map.

void loop() {