,/* -*- mode: c++ -*-
* Kaleidoscope-LED-ActiveModColor -- Light up the LEDs under the active modifiers
* Copyright (C) 2016, 2017, 2018 Keyboard.io, Inc
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <Kaleidoscope.h>
#include <Kaleidoscope-LEDControl.h>
#include <Kaleidoscope-LED-ActiveModColor.h>
#include <Kaleidoscope-OneShot.h>
// clang-format off
KEYMAPS(
[0] = KEYMAP_STACKED
(
Key_LEDEffectNext, Key_1, Key_2, Key_3, Key_4, Key_5, Key_LEDEffectNext,
Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_Tab,
Key_PageUp, Key_A, Key_S, Key_D, Key_F, Key_G,
Key_PageDown, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Escape,
Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift,
Key_skip,
Key_skip, Key_6, Key_7, Key_8, Key_9, Key_0, Key_skip,
Key_Enter, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals,
Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote,
Key_skip, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus,
OSM(RightShift), OSM(RightAlt), Key_Spacebar, OSM(RightControl),
Key_skip),
)
// clang-format on
// OneShot is included to illustrate the different colors highlighting sticky
// and one-shot keys. LEDOff is included because we need an LED mode active to
// allow highlighted keys to return to "normal" when released (or timed out).
KALEIDOSCOPE_INIT_PLUGINS(LEDControl,
LEDOff,
ActiveModColorEffect,
OneShot);
void setup() {
Kaleidoscope.setup();
ActiveModColorEffect.setHighlightColor(CRGB(0x00, 0xff, 0xff));
// Uncomment the following to enable OneShot on normal modifier keys:
// OneShot.enableAutoOneShot();
}
void loop() {
Kaleidoscope.loop();
}