# CharShift CharShift allows you to independently assign symbols to shifted and unshifted positions of keymap entries. Either or both symbols can be ones that normally requires the `shift` modifier, and either or both symbols can be ones normally produced without it. For example you can configure your keyboard so that a single key produces `,` when pressed unshifted, but `;` when pressed with `shift` held. Or `(` unshifted, and `[` shifted. Or `+`/`*` — all without changing your OS keyboard layout. ## Using the plugin Using the plugin with its defaults is as simple as including the header, and enabling the plugin: ```c++ #include #include KALEIDOSCOPE_INIT_PLUGINS(CharShift); ``` Further configuration is required, of course; see below. Note: CharShift should be registered in `KALEIDOSCOPE_INIT_PLUGINS()` after any plugin that changes the event's `Key` value to that of an CharShift key. ## Configuring CharShift keys To use CharShift, we must first define `KeyPair` objects, which can then be referenced by entries in the keymap. This is easiest to do by using the `CS_KEYS()` preprocessor macro in the sketch's `setup()` function, as follows: ```c++ void setup() { Kaleidoscope.setup(); CS_KEYS( kaleidoscope::plugin::CharShift::KeyPair(Key_Comma, Key_Semicolon), // `,`/`;` kaleidoscope::plugin::CharShift::KeyPair(Key_Period, LSHIFT(Key_Semicolon)), // `.`/`:` kaleidoscope::plugin::CharShift::KeyPair(LSHIFT(Key_9), Key_LeftBracket), // `(`/`[` kaleidoscope::plugin::CharShift::KeyPair(LSHIFT(Key_Comma), LSHIFT(Key_LeftBracket)), // `<`/`{` ); } ``` The first argument to the `KeyPair()` constructor is the value for when the key is pressed without `shift` held, the second is what you'll get if a `shift` modifier is being held when the key toggles on. If that second ("upper") value doesn't have the `shift` modifier flag (i.e. `LSHIFT()`) applied to it, the held `shift` modifier will be suppressed when the key is pressed, allowing the "unshifted" symbol to be produced. These `KeyPair`s can be referred to in the sketch's keymap by using the `CS()` preprocessor macro, which takes an integer argument, referring to items in the `CS_KEYS()` array, starting with zero. With the example above, an entry of `CS(2)` will output `(` when pressed without `shift`, and `[` if `shift` is being held. ## Adding CharShift keys in Chrysalis As of this writing, CharShift keys can't be defined in Chrysalis; they can only be defined in a custom sketch (see above). This doesn't mean that you can't use them in Chrysalis-defined keymaps, however. To add a CharShift key in Chrysalis, select `Custom key code`, and add the offset `53631` to the index number of the CharShift key. In other words, where you would use `CS(2)` in a Kaleidoscope sketch, you would need to use `53633` (`53631 + 2`) as the custom key code in Chrysalis. Any CharShift keys referenced in this way still need to be defined in a custom Kaleidoscope sketch (see above), but they can still be used in a Chrysalis keymap. In general, the formula for the Chrysalis custom key code corresponding to the CharShift key with index `N` is: `CS(N)` ⟹ `53631 + N` ## Further reading Starting from the [example][plugin:example] is the recommended way of getting started with the plugin. [plugin:example]: /examples/Keystrokes/CharShift/CharShift.ino